http://labs.microsoft.com/japan/xbap/dominoken.xbap
Remember this is the same platform that you can create robust apps like Blend and rich document experiences! Connect the dots…
Posted on 26 January 2007 by Nate Dunlap
http://labs.microsoft.com/japan/xbap/dominoken.xbap
Remember this is the same platform that you can create robust apps like Blend and rich document experiences! Connect the dots…
Posted on 19 January 2007 by Nate Dunlap
I couldnt pass up the challenge…
Here is Petzold’s tiny 3D app refactored to be the same thing in terms of what is in it but in terms of xaml markup this should be smaller.
<Viewport3D xmlns=”http://schemas.microsoft.com/winfx/2006/xaml/presentation” xmlns:x=”http://schemas.microsoft.com/winfx/2006/xaml”>
<Viewport3D.Resources>
<MeshGeometry3D x:Key=”Mesh” Positions=”-1 0 -8, 1 0 -8, 0 1 -8″ />
<DiffuseMaterial x:Key=”Material” Brush=”Red” />
<GeometryModel3D x:Key=”GeometryModel”
Geometry=”{StaticResource Mesh}” Material=”{StaticResource Material}” />
</Viewport3D.Resources>
<ModelVisual3D Content=”{StaticResource GeometryModel}” />
</Viewport3D>
Posted on 03 January 2007 by Nate Dunlap
Looks like another cool WPF is in the wild!
http://ideas.live.com/ProgramPage.aspx?versionId=8a7e6e7e-41fd-41e2-a605-2853b0029e53&pageId=0